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Augmented Reality: Principles and Practice. Dieter Schmalstieg, Tobias Hollerer

Augmented Reality: Principles and Practice


Augmented-Reality-Principles.pdf
ISBN: 9780321883575 | 552 pages | 14 Mb

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Download Augmented Reality: Principles and Practice



Augmented Reality: Principles and Practice by Dieter Schmalstieg, Tobias Hollerer
Publisher: Addison-Wesley



Augmented Reality: Principles and Practice Dieter Schmalstieg, Tobias Hollerer pdf

Augmented Reality (AR) is one of today's most fascinating and future-oriented areas of computer science and technology. By overlaying computer-generated information on views of the real world, AR amplifies human perception and cognition in remarkable new ways. Do you like the virtual first-down line in football games on TV? That's AR -- and AR apps are rapidly coming to billions of smartphones, too. Working in AR requires knowledge from diverse disciplines, including computer vision, computer graphics, and human-computer interaction (HCI). Augmented Reality: Principles and Practice integrates all this knowledge into one single-source reference, presenting the most significant AR work with scrupulous accuracy. Dieter Schmalstieg, a pioneer of both AR foundation and application, is drawing from his two decades of AR experience to clearly present the field. Together with mobile AR pioneer and research colleague Tobias Höllerer he addresses all aspects of the field, illuminating AR from both technical and HCI perspectives. The authors review AR's technical foundations, including display and tracking technologies, show how AR emerges from the symbiosis of computer vision and computer graphics, introduce AR-specific visualization and 3D interaction techniques, and showcase applications from diverse industries. They conclude with an outlook on trends and emerging technologies, including practical pointers for beginning practitioners. This book will be an indispensable resource for everyone interested in AR, including software and app developers, engineers, students and instructors, researchers, and hobbyists. For use in educational environments, the authors provide a companion website containing slides, code examples, and other source materials/

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Augmented Reality: Principles and Practice Addison-Wesley Professional; 1st ed. (June 2016) ISBN 978-0321883575 Paperback, 528 pages. Buy the book on Amazon (Englisch, Japanese) or read the sample chapter as pdf) Videos on Youtube Powerpoint slides on OneDrive References on Mendeley CoderProg - Ebooks & Elearning For Programming - Part 837
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Augmented Reality: Principles and Practice integrates all this knowledge into a single-source reference, presenting today’s most significant work with scrupulous accuracy. Pioneering researchers Dieter Schmalstieg and Tobias Höllerer carefully balance principles and practice, illuminating AR from technical, methodological, and user perspectives.





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